Zombie World unity

Sterillium

Moderator
go in the mapscript, look the names of the values, very simple. donator heroes are hardcoded. you cant do this via bank, only unlock challenges.
 

AbusedPet

Member
I don't know why you people are so lazy to spend about 10 minutes playing around with the values until you are almost maxed on everything. It's not hard once you look at the mapscript and see how values are calculated, etc.
 

almazow

Member
u need to write this in your bank file:
<Section name="Challenges">
<Key name="CLTeamGame">
<Value flag="1"/>
</Key>
<Key name="CLNextToDead">
<Value flag="1"/>
</Key>
<Key name="CLWarpspeed">
<Value flag="1"/>
</Key>
<Key name="CLConstructor">
<Value flag="1"/>
</Key>
<Key name="CLEvasive">
<Value flag="1"/>
</Key>
<Key name="CLTorture1">
<Value flag="1"/>
</Key>
</Section>
and this if u want to have evolve hero, for example:
<Section name="j">
<Key name="goliathstage">
<Value int="10"/>
</Key>
<Key name="marinestage">
<Value int="9"/>
</Key>
<Key name="reaperstage">
<Value int="3"/>
</Key>
<Key name="sniperstage">
<Value int="9"/>
</Key>
<Key name="hotshotstage">
<Value int="3"/>
</Key>
<Key name="medicstage">
<Value int="9"/>
</Key>
<Key name="hybridstage">
<Value int="9"/>
</Key>
<Key name="stalkerstage">
<Value int="9"/>
</Key>
<Key name="KillReducerForBounty">
<Value flag="1"/>
</Key>
<Key name="adeptstage">
<Value int="4"/>
</Key>
<Key name="metalmans">
<Value int="9"/>
</Key>
</Section>
 

n0nam3

Member
how to edit ZWUT bank file ?
u need to write this in your bank file:
<Section name="Challenges">
<Key name="CLTeamGame">
<Value flag="1"/>
</Key>
<Key name="CLNextToDead">
<Value flag="1"/>
</Key>
<Key name="CLWarpspeed">
<Value flag="1"/>
</Key>
<Key name="CLConstructor">
<Value flag="1"/>
</Key>
<Key name="CLEvasive">
<Value flag="1"/>
</Key>
<Key name="CLTorture1">
<Value flag="1"/>
</Key>
</Section>
and this if u want to have evolve hero, for example:
<Section name="j">
<Key name="goliathstage">
<Value int="10"/>
</Key>
<Key name="marinestage">
<Value int="9"/>
</Key>
<Key name="reaperstage">
<Value int="3"/>
</Key>
<Key name="sniperstage">
<Value int="9"/>
</Key>
<Key name="hotshotstage">
<Value int="3"/>
</Key>
<Key name="medicstage">
<Value int="9"/>
</Key>
<Key name="hybridstage">
<Value int="9"/>
</Key>
<Key name="stalkerstage">
<Value int="9"/>
</Key>
<Key name="KillReducerForBounty">
<Value flag="1"/>
</Key>
<Key name="adeptstage">
<Value int="4"/>
</Key>
<Key name="metalmans">
<Value int="9"/>
</Key>
</Section>
How to edit ZWUT bank file ? it have a signature value ?
 
hey so im having trouble with this because the values are turning negative at some point so I'm having problems calculating the difference for example using 20k tokens changes a value from -367461600 to 24878400 at what number does it reach before turning to positive? I'm sure this must be a dumb question but when i dropped out of hs i was in elementary algebra 2 so I'm trash :/
 

Sterillium

Moderator
hey so im having trouble with this because the values are turning negative at some point so I'm having problems calculating the difference for example using 20k tokens changes a value from -367461600 to 24878400 at what number does it reach before turning to positive? I'm sure this must be a dumb question but when i dropped out of hs i was in elementary algebra 2 so I'm trash :/
it dont have to be positive, the calculation behind is: value *= (999 - (16 + talentPointValue))
 
it dont have to be positive, the calculation behind is: value *= (999 - (16 + talentPointValue))
so this is what happens when i use 20k tokens or talent points on 1 mastery point it changes all the values differently

before
-367461600
124000
-23817
-23817000
-15219063
-119085000
-2381700
-476340
-47634
-1238484

after
24878400
24000
-3817
-3817000
-2439063
-7634
-19085000
-381700
-76340
-198484

the part that's getting me is the -367461600 to 24878400 i don't know at what point the value added is turning the negative to positive because if i remove the mastery talent point and get my 20k tokens back the value goes back to before
 

Sterillium

Moderator
so this is what happens when i use 20k tokens or talent points on 1 mastery point it changes all the values differently

before
-367461600
124000
-23817
-23817000
-15219063
-119085000
-2381700
-476340
-47634
-1238484

after
24878400
24000
-3817
-3817000
-2439063
-7634
-19085000
-381700
-76340
-198484

the part that's getting me is the -367461600 to 24878400 i don't know at what point the value added is turning the negative to positive because if i remove the mastery talent point and get my 20k tokens back the value goes back to before
why do you care about positive and negative numbers? its nonsense xD
 
why do you care about positive and negative numbers? its nonsense xD
i don't know how to hack i cant read code or whatever it takes to do it so I'm just adding and subtracting points to see what changes and work with that lol thing is all the values change when u add to anything so if i add 1 damage to take away 1 damage point in the bank file every category that has to do with the talent point system changes and it seems once you add large enough the values change from positive to negative and vise versa i know i know im stupid :( i usually do my best to figure it out without asking but im kinda getting stumped on this one its tough for me because usually u add one point to something only that value changes but for this one they all change so i think he updated the way this works from the value *= (999 - (16 + talentPointValue)) it used to be either that or im just showing how much i really dont understand what that means to begin with lol
 
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